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OneChronos is hiring a
Systems Engineer

About OneChronos

OneChronos builds production-grade high-performance trading systems in Rust, focusing on low-latency, high-throughput distributed computing for periodic auction matching infrastructure. We seek backend and systems engineers with Rust, C++, or Java experience.

Job Description

We’re looking for software engineers to design and optimize high-performance trading systems that power our periodic auction matching infrastructure. We build production systems in Rust and are looking for engineers with meaningful Rust, C++ or Java experience, particularly out of backend or systems-oriented environments. This is a systems programming role focused on low-latency, high-throughput distributed computing. You’ll work across order and data workflows, auction execution, reliability, and performance optimization to ensure the platform is efficient, fault-tolerant, and capable of complex trade matching at scale. We’re especially interested in engineers who: Have built backend or systems-level software; Are passionate about performance, concurrency, and correctness; Are motivated by real-time, performance-sensitive systems; Have experience with compilers, static analysis, or language tooling (a strong plus). ESTIMATED COMPENSATION: Salary range: $150,000-$220,000 with eligibility for a discretionary annual bonus.

Remote

Remote Conditions

Remote within the United States; hybrid with NYC HQ; candidates must be eligible to work in the United States.

Salary

150K

 to 

220K

Benefits

Not Specified
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