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Avanti is hiring a
Gameplay Developer

About Avanti

Avanti is building a real-time platform for immersive experiences with a focus on robust gameplay systems and high-performance Unreal Engine development.

Job Description

Now we are looking for a Gameplay Developer / Unreal Engine Developer who wants to build the systems behind this experience. This is not a feature-by-feature implementation role. It is a systems role. You will work at the core of our real-time platform, designing and developing gameplay systems in Unreal Engine 5, using C++ and advanced Blueprints to create scalable, performance-optimized logic. You will collaborate closely with animators and technical artists to ensure characters, props and animation behave seamlessly inside the engine. The tech stack includes Unreal Engine 5, C++, Blueprints, motion capture integration, and GCP. AAA background is not required; experience building and shipping stable systems is essential. You have solid experience working with Unreal Engine and feel comfortable in both C++ and Blueprint architecture. You understand gameplay systems, animation logic and performance constraints. We value accountability, curiosity and clarity.

Remote

Remote Conditions

Hybrid; remote days allowed; on-site in Stockholm; CET/CEST timezone

Salary

Not Specified

Benefits

Not Specified

Tech Tags

Date Listed

03 March, 2026 (about 1 month ago)
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